Boing Boing also printed the code used to break the unstoppable DRM by Ubisoft. AC2, Assassin's creed 2, is now a free willy. Normal buyers rights have been restored to purchasers that know how to insert the code.
Copyright on digital media never works - never.
Yet companies spend millions, and waste developers that could create products to please customers, on trying to frustrate customers. Sometimes the Million dollar DRM protections take minutes to break -- this unbreakable DRM took less than a day. And they will do it again - how do you explain such idiotic investments to your stockholders? "We want to teach the nameless hoards a lesson."
And you call yourself business people? Or worse you call yourself gamers and create a game you can't win? Save money - invent and play Tic-Tac-Toe.
"Strange Game Professor. The only way to win is to not play." about nuclear war, from the movie War Games
imagine book publishers (they are working on their own ways to go out of business) trying to:
get all libraries closed
create books that self destruct unless they read your fingerprint.
file punitive law suits if you let a friend read part of *your* book
Throw you in jail if you sell or buy a used book.
And waisting millions inventing new chastity belts for lock smith's girlfriends. Locks that use antique skeleton keys.
The best part of the comment debate on Digital Rights Management comes from Cory Doctorow. For those of you unfamiliar with Doctorow, he is a best selling author, and also publishes all of his books online in many downloadable formats. Very good books. Free Downloads. And he still sells many traditionally published and marketed copies.
Cory gets it - and he's quoted it somewhere. The vast majority of book readers know only a few authors, and buy few books. An author's enemy is not the copy machine, or lending libraries, or friends passing books to friends. An author's enemy is obscurity.
Here is Cory's comment answering a prior childish comment rant: